Required clips (by name match): idle / run or walk / shoot / die / roll. The roll action uses only the authored GLB clip named “roll”. Lower the stride if his feet slide forward, raise it if they scrub backward.
THREAT 1 · 0/8
HOSTILES DOWN: 0
Score
0
GOLD 0
x1.0
TIME LEFT
10:00
CONTACTS · HEADING UP
FPS --
SCOREBOARD
LEADER: —
Integrity
100
Stamina
100
30 / 90
5.56 // RIFLE
RELOADING
GRENADES 3 · G
DRAG SCREEN TO AIM
DEADLINE CITY
THIRD PERSON ZOMBIE SURVIVAL
BUILD 33
A
Selected Character
ANSEM DEMON
MULTIPLAYER SERVER: CHECKING…
How to Play
Survive a continuous ten-minute deadline. The city never pauses between waves — enemies keep reinforcing as threat rises. Ground Overlords and giant airborne Sky Tyrants arrive at the 2, 4, 6, 8, and 10-minute marks. Both minibosses fire spread-shot volleys. Eliminate monsters, earn gold, and post the highest score. In multiplayer the highest score at the deadline wins.
DESKTOP CONTROLS
MOUSE
look and aim · click the game to lock the pointer
W A S D
move
SHIFT
sprint · uses stamina
SPACE
jump · press again in air for double jump
R
roll using the selected character's roll animation
TAB
ground pound while airborne
LEFT CLICK
fire
Q
reload
G
throw grenade
E
use a nearby Forge Armory
1 2 3
switch owned guns
ENTER
open chat
ESC
pause or resume
MOBILE CONTROLS
Use the left joystick to move, drag the open side of the screen to aim, and use FIRE, ROLL, JUMP, and NADE. Tap JUMP again in the air for a double jump. Tap CHAT at the top-left to type during the game. The layout automatically adapts to portrait and landscape.
SURVIVAL TIPS
Monster contacts appear red on the heading-up radar; Forge Armories show as gold $ markers; minibosses show as large gold blips. Volatile Bugs rush directly at survivors, flash before detonating, and can be eliminated during the warning to cancel their blast. The run opens with eight hostiles and never pauses between waves. Enemies rarely drop gold coins or ammo crates (minibosses drop more often). The countdown starts at 10:00 and the run hard-stops at zero. Ground and air minibosses alternate at 2 / 4 / 6 / 8 / 10 minutes. Watch the gaps between their spread shots. Chain eliminations within four seconds to raise the score multiplier. Forge Armories sell stronger guns, ammunition, and grenades using earned gold.
Graphics
Choose a preset for this device. Both modes keep bloom enabled.
CURRENT PRESET: HIGH
Character Select
Choose the embedded survivor or add your own binary GLB. When opened through the multiplayer server, uploads are saved and shared with every player.
SELECT A CHARACTER OR UPLOAD A GLB
Lobby Code
----
Survivors
Player Leaderboard
WAITING FOR SURVIVORS
Available Games
SEARCHING…
Global Leaderboard
HIGH SCORE: —
LOADING…
PAUSED
DEADLINE CITY
ACTION FROZEN
FORGE ARMORY
POWER GUNS · AMMUNITION
GOLD: 0
5.56 RIFLE
Your dependable starting weapon. Equip it any time after buying another gun.
AMMO CACHE
Refills reserve ammo for the equipped gun, or adds three rockets.
GRENADE PACK
Adds three throwable grenades. Each timed blast damages and pushes nearby monsters.
FORGE SHOTGUN
Seven-pellet close-range blast with heavy stopping power. Includes 32 shells.
MAGMA REPEATER
Fast magenta energy rifle with double body damage. Includes 120 cells.
ROCKET LAUNCHER
Five explosive rounds. Buy it again whenever you need more rockets.